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The loyalists have pushed the heretics right off the map Warhammer Online: Forming the Guild in Open Beta Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online (Closed Beta) Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Warhammer Online: Random Beta UI Shots Loyal imperial guard smash through a line of traitors in a 3000 point battle The chaos rabble is shot to pieces by a strong imperial wall of fire Storm Troopers move in front of a line of sentinels supported by regular troops in transports and conscripts in the rear Long range weapons fire and going first gave this battle over to the loyalists.  Can't fault their approach The table needed more cover, but too many points to allow that really Light damage was felt by the loyalists, but light enough to be acceptiable by todays standards Five objectives out of the six are in the hands of the loyalists My last 20 re-enforcements show up to attempt some revenge But there was no real point to their presence The ogryn will take this objective here The south side has no heretics left 4 hours into the battle, 3 turns and the loyalists are clearly victorious The south sees the last of the heretics come under intense fire